Alex Silverstring, Orphan of Shieldhaven

alex-bard.webp

Alex is a human bard with ice-blue eyes and jet black hair that is cut short on the sides and is spiked on top. He wears a dark forest green leather armor and a black cloak. He wields a lute in his hands and carries a rapier at his side.

Lineage: Human (109)
Heritage: Slayer (117)
Background: Outcast (124)
Class: Bard (30)
Subclass:

Str: 10 +0 (save +0)
Dex: 14 +2 (save +4) P
Con: 13 +1 (save +1)
Int: 13 +1 (save +1)
Wis: 12 +1 (save +1)
Cha: 16 +3 (save +5) P

Proficiency Bonus: +2
Initiative: +2
Speed: 40ft

Passive Insight: 11
Passive Investigation: 11
Passive Perception: 11

Armor Class: 13 (15)

Spell Save: 13 Spell Attack: +5

Age: 17
Size: Medium
Height: 6'0"
Weight: 140 lbs
Hair: Jet Black
Eyes: Ice Blue
Skin: Sunkissed

Skills:

Acrobatics (Dex): +2
Animal Handling (Wis): +1
Arcana (Int): +1
Athletics (Str): +0
Deception (Cha): +5 P
History (Int): +1
Insight (Wis): +1
Intimidation (Cha): +5 P
Investigation (Int): +1
Medicine (Wis): +1
Nature (Int): +1
Perception (Wis): +3 P
Performance (Cha): +3 P
Persuasion (Cha): +3
Religion (Int): +1
Sleight of Hand (Dex): +4 P
Stealth (Dex): +4 P
Survival (Wis): +3 P

Proficiencies & Languages:

Armor: Light armor
Weapons: Simple weapons, martial weapons with finesse
Saves: Wis, Cha
Skills: Stealth, Survival, Performance, Perception, Deception, Slight of Hand
Tools: Thieves' Tools, Dice set
Languages: Common, Primordial

Talents, Features & Traits

Pycanist: You can telepathically speak with any creature within 30 feet of you. A creature doesn't need to share a language with you to communicate this way, but it must understand at least one language. Creatures you speak to can reply to you telepathically, but can’t initiate a telepathic conversation.

Aware: You have exceptional situational awareness. When you select this talent, you gain these benefits:

  • When you roll for initiative, treat any d20 roll of 9 or lower as though you rolled a 10.
  • As long as you are conscious, you can’t be affected by the surprised condition.
  • Hidden creatures don’t have advantage on attack rolls made against you.

Spellcasting (cha) -- Arcane (3 cantrips, 4 1st level, 1 ritural) 2 slots

Bardic Inspiration: (bonus action), range: 60ft duration: 10 min uses: PB/long restcreature -- gains 1d6

Natural Predator. You have proficiency in the Intimidation skill. You have advantage on Intimidation checks to influence Beasts and creatures with the Animal tag.

Tracker. When you make a check to locate, spot, or track a creature, you can add your PB to the roll. If you have proficiency in the skill or tool being used, double your PB for the roll.

XP: 0
Luck: 0 Hit Dice: 1d8 Hit Points: 9/9 Temp Hit Points: 0 Used Hit Dice: 0

Death Saves: Success: 0/3 Failures: 0/3

Exhaustion: 0

Attack Name Bonus Damage/Type Range/Properties Weapon Options
rapier
dagger
Armor Name Base AC Properties
leather 11 natural materials
Spell Slots 1 2 3 4 5 6 7 8 9
Max 2
Used 0

Treasure, Equipment and Money:

a rapier Entertainer's Pack: Backpack, bedroll, 2 costumes, 5 candles, 5 days of rations, waterskin, and a variety of cosmetics lute leather armor, a dagger A dark cloak and a set of dark, common clothes, a silver coin given to you by a kind stranger, a pouch

PP: 0
GP: 10
SP: 0
CP: 0

Backstory:

Alex was born to Alaric and Calista Silverstring, a pair of traveling bards and adventurers. They were in Stonecrest when a horde of giants attacked, killing all the adventurers in town who tried to defend the villagers and their tower. In their honor they sent Alex to The Shieldhaven Academy so that he may return one day and avenge his parents death.

Spells

Notes

Concept: Alex is an orphan who has musical talent and is studying to be an adventurer so he can avenge his parents death.

4d6d1: [4, 1d, 4, 5] = 13 con 4d6d1: [6, 2d, 2, 6] = 14 cha + 2 4d6d1: [3d, 4, 3, 5] = 12 wis 4d6d1: [1d, 2, 2, 6] = 10 str 4d6d1: [5, 6, 3d, 3] = 14 dex 4d6d1: [1d, 1, 6, 5] = 12 int +1